Desktop Tower Defense

Pingu's picture

We played rather extensively to this game a while ago, like a lot of people in fact...
The difficulty is just excellent, when you beat the game, you keep on trying diffrent mazes to make the best score. Excellent replayability! That's "emergent gameplay" you call it?

lectronice's picture

According to Wikipedia:
Emergent gameplay is the creative use of a video game in ways unexpected by the game designer's original intent. It commonly appears as complex behaviors that emerge from the interaction of simple game mechanisms.
According to Harvey Smith:
When gameplay interaction is derived from general systems, the game behaves according to consistent rules -- allowing unexpected outcomes to spring from the relations between the those rules. Systemic gameplay lets the player innovate rather than simply solve preplanned puzzles, creating a much larger 'possibility space' in games.
So yeah I guess you can say DTD is somewhat based on emergent gameplay, even if you can't do totally weird things. Let's call this induced emergent gameplay or micro emergent gamplay or something.
Anyway this game rocks.